During my internship at Blizzard on the Dungeon Team I was responsible for remastering the Night Elf Darkshore assets for the 8.1 content patch. My tasks included conceptualization, modeling, and UV unwrapping. Daehi Kim helped tremendously with the inn specifically providing additional modeling and UV unwrap support while Denis Rogic provided texture support. Additional art support provided by the Prop and Environment Team.
I loved working with this kit as I've always been quite partial to the Night Elf architecture thematically and it was so great being able to bring new life to existing assets I've become so familiar with over the many years I've played World of Warcraft.