I began working in 3D in September 2016 at Kendall College of Art and Design and worked at Underbite Games from January 2017 to May 2018 in Grand Rapids, Michigan. I am now working at Blizzard Entertainment as of May 2018. I began as an intern and became a full-time employee in September 2018 as an Associate 3D Artist. I was then promoted to 3D Artist in January 2020 followed by Senior 3D Artist in June 2022.
Created 3D environment assets for an upcoming expansion to Super Dungeon Tactics and 3D environment assets for the initial reveal, demo, and future release of Sentinels of Freedom.