Website powered by

World of Warcraft: Battle for Azeroth: Nazjatar Architecture

As part of the 8.2 content patch for World of Warcraft: Battle for Azeroth: Rise of Azshara, I was responsible for assisting Fanny Vergne and Steve Crow in modeling and UV unwrapping several Naga buildings found in Nazjatar. Lianna Tai provided additional texture support. Additional art support provided by the Prop and Environment Teams.

I had a lot of fun with this project and learned a great deal as it was more organic than most things I've worked on previously which created some unique challenges along the way.